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  • Session 8

    The party arrives at [[Seven-pillared hall | the mining outpost]] with the following unresolved business: * [[:renthic-retch-stoneheart | Retch]] needs help finding his missing uncle (while he was away at training, his aunt sent word about his uncle) * …

  • Session 17

    The heroes lure one of the guards kobold guards away from his post and subdue him, but the other raises the alarm: _"Wake the Master! Wake the Master!"_ From a dark corner of the cave, a magnificent beast emerges. The dragon shakes gold coins off …

  • Tarrelton

    * the party returns the young man they rescued in Drellin's Ferry to his family in terrelton. His father thanks with a family heirloom (lucky charm) * they witness 8 yr old boy (Tam) stealing food from tavern. He is caught by a guard, taken out back …

  • Sesssion 1

    A goblin slave patrol rolled into town. Fed up with living under oppression, our heroes band together to wipe out the patrol and set their prisoners free. In the process they learn that the goblins have an agenda. Healthy male slaves are taken into the …

  • witchwood

    * entered the crypt and were attacked by constructs and a magic statue wielding a massive flail! * the burial chamber was inhabited by the spectre of an elven noble. He accused the party of being in league with _"that treacherous witch who …

  • Session 4

    _(Special Hallloween Episode)_ While leaving the haunted forest, the heroes rescue a human woman from ravenous undead. She introduces herself as Lucinda Van Pelt. She is searching the forest for her brother who went mad and wants to resurrect his …

  • Session 5

    * ambushed by lizard men and spiders * interrupt an elven bounty and her prisoner, who turns out to be a disguise hag and her prey ** rescued halfling ([[:milo-bolger | Milo Bolger]]) is a native to the swam and offers to guide them to the ruins * …

  • Session 6

    * Finshed clearning crumbling watchtower of goblin guards * Interrogated the leader of guards and learned that _the evil queen is not content to just rule the valley. She is building an undefeatable army to expand her kingdom. One of her lieutenants is …

  • Sesssion 7

    * spoke with rescued prisoners. all three had connections to a dwarven colony mining called [[Seven-pillared hall | the seven-pillared hal]]l. Two were miners from there, and the other (a dwarf nickname [[:renthic-retch-stoneheart | "Retch" ]] had an …

  • Hall of Wardens

    The ghost of the Minotaur high priest tells them the secret to opening the sealed door: speak the name of the Minotaur god, baphomet. He also reveals that the minotaurs once possessed a weapon forged of pure sunlight but renegade minotaurs stole it and …

  • Proving Grounds

    The party continues searching a long abandoned shrine to a Minotaur god in hopes of finding out why Kurzag was so interested in the place. They find a room filled with large flaming braziers, a magic circle, and an altar. The book they need is …

  • Horned Hold

    Surina comes looking for you with a message. Guards are watching the temple, so she took the rescued prisoners to the inn (through the back door). Rennik is with them. Pushing on into the fortress of the dark dwarves you encountered an ogre, wolf …

  • Horned hold

    Our heroes engage in an bloody battle with the remaining goblinoids. They emerge victorious, but not before Lusherina was incapacitated by vicious blow from the leader and has to be saved by Keth. They free the captives: [[:vadriar | Valdar]] and …

  • Session 11

    Here 's what the party has learned so far * Kurzag's minions held [[:vadriar | Valdar Stoneheart]] (a scholar on Minotaur ruins) captive for months. They seemed particular interested in tales of ancient golems, and a shrine called the proving grounds …

  • Thornwaste

    *Recap* After leaving the mountains, the party came across an inn where they purchased food, ale, and a good night rest. The barkeep and minstrel also provided them with valuable information about their destination: the thornwastes. Legend tells that …

  • Session 15

    Our heroes continue their search for a lost relic of great power. As the sun rises they get the first good look at their objective - an ancient keep built into a steep hillside. The backside of the hill is a sheer cliff, punctuated by a cave opening …

  • Session 16

    Avoiding the serpent men for now, the party heads for the upper keep. [[File:761256 | class=media-item-align-left | 150px | IMG_3139.PNG]]A trio of tentacled serpent creatures lair in the old gatehouse. It's a tough battle but Keth strikes two …

  • Session 18

    [[File:770848 | class=media-item-align-center | 380px | Beholder1_t.png]] * battled a behoilder and some gricks * recovered the sword (flames champion) * EPIC. battle with the dragon and it's minions - ** Tor _rode the dragon_ and lept a pit …

  • Home Page

    [[File:599622 | class=media-item-align-none | elsir-vale-players-velrxrb.jpg]] h3. *Setting* Welcome to -the Elsir Vale- Gorisbad! The Goblin kingdom of Gorisbad was founded when [[:druscilla | a powerful witch]] organized the humanoid tribes …

  • Main Page

    h3. *House Rules*
    h4. *Action Points* You get one action point each play session. they do not carry over. (I may grant additional ones in sessions with more encounters than normal, or for good roleplaying and "cool stuff" you do)

  • magic items

    | +1 cloak of distortion | -5 on attacks from more than 5 squares)|Sergei| |+1 flameburst bow|daily, minor: burst 1 on target 5 ongoing fire dmg (save) |Sergei| |+1 lucky charm |daily: +1d6 to d20 roll)| Chris C| |+2 frost axe |daily: on hit +1d8 …

  • Tarlann's letter

    _Brother Gundur,_ _I look forward to your arrival in the Seven Pillared hall_ _My research is done. The knowledge of our ancestors is within reach. Once we reach the proving grounds, four objects are needed to open the doors:_ _The face of …

  • Seven-pillared hall

    h4. History Centuries ago, a great and vile minotaur kingdom existed where this small settlement now sits. It eventually fell into civil war and collapsed into ruin. A hundred years ago, a dwarven mining company established a small colony within …

  • Rennik "Retch" Stoneheart

    He was away studying alchemy when he received a note from his friend at the halfmoon inn that his uncle had been taken away by the bloodreavers (hobgoblin mercenaries). He left immediately but along the way was captured and sent to the excavation in the …

  • Kleeck

    Lied to and threatened party in the minotaur ruins. Presumed Dead

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