magic items

+1 cloak of distortion -5 on attacks from more than 5 squares) Sergei
+1 flameburst bow daily, minor: burst 1 on target 5 ongoing fire dmg (save) Sergei
+1 lucky charm daily: +1d6 to d20 roll) Chris C
+2 frost axe daily: on hit +1d8 cold damage and slowed eo) Chris C
+2 armor of durability (plate) +2 surge value Chris C
+2 quick sword Daily: free basic attack Chris G
+2 armor of fire resistance (chain) 5 resist fire Chris G
+2 cloak of elemental warding +2 def vs. elements Chris G
+1 orb of fiery condemnation daily on hit with fire: 5 ongoing fire dmg Dave
+2 sylvan armor (leather) +2 athletic and stealth Dave
+2 brooch of shielding 10 resist force; daily: 10 resist all vs. area/close ranged for 1 turn Dave
+2 staff of withering daily: weakened (save) dave
boots of free action +2 save vs. move imparing; daily: save vs. move impair ?
+1 bloodcut armor (hide) when bloodied spend healing surges to get damage resistance Steve
+2 resounding maul daily: dazed Steve
+2 dagger (enchanted by Steve) Steve
dwarven greaves daily, immediate interrupt: ignore forced move steve
wrathful spirit +1 dmg when bloodied steve
+2 amulet of false life daily: THP when bloodied. Steve
+2 dwarven armor (chain) daily (free action): heal surge value Thomas
+2 magic holy symbol - Thomas
acrobat boots stand up as minor ?

magic items

Monsters Rule! luvgod